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#ifndef unicode_hh_INCLUDED
#define unicode_hh_INCLUDED
#include <cstdint>
#include <locale>
namespace Kakoune
{
using Codepoint = uint32_t;
inline bool is_word(Codepoint c)
{
return c == '_' or std::isalnum((wchar_t)c, std::locale());
}
inline bool is_eol(Codepoint c)
{
return c == '\n';
}
inline bool is_blank(Codepoint c)
{
return c == ' ' or c == '\t';
}
}
#endif // unicode_hh_INCLUDED
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