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#ifndef ncurses_hh_INCLUDED
#define ncurses_hh_INCLUDED
#include "coord.hh"
#include "event_manager.hh"
#include "face.hh"
#include "user_interface.hh"
namespace Kakoune
{
struct NCursesWin;
class NCursesUI : public UserInterface
{
public:
NCursesUI();
~NCursesUI();
NCursesUI(const NCursesUI&) = delete;
NCursesUI& operator=(const NCursesUI&) = delete;
void draw(const DisplayBuffer& display_buffer,
const DisplayLine& status_line,
const DisplayLine& mode_line) override;
bool is_key_available() override;
Key get_key() override;
void menu_show(memoryview<String> items,
CharCoord anchor, Face fg, Face bg,
MenuStyle style) override;
void menu_select(int selected) override;
void menu_hide() override;
void info_show(StringView title, StringView content,
CharCoord anchor, Face face,
InfoStyle style) override;
void info_hide() override;
void refresh() override;
void set_input_callback(InputCallback callback) override;
void set_ui_options(const Options& options) override;
CharCoord dimensions() override;
static void abort();
private:
void check_resize();
void redraw();
void draw_line(const DisplayLine& line, CharCount col_index) const;
NCursesWin* m_window = nullptr;
CharCoord m_dimensions;
void update_dimensions();
NCursesWin* m_menu_win = nullptr;
std::vector<String> m_items;
Face m_menu_fg;
Face m_menu_bg;
int m_selected_item = 0;
int m_menu_columns = 1;
LineCount m_menu_top_line = 0;
void draw_menu();
NCursesWin* m_info_win = nullptr;
FDWatcher m_stdin_watcher;
InputCallback m_input_callback;
bool m_status_on_top = false;
bool m_dirty = false;
};
}
#endif // ncurses_hh_INCLUDED
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