summaryrefslogtreecommitdiff
path: root/src/context.hh
blob: d8830b2e637273025a7cad803686bfd076d5afed (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
#ifndef context_hh_INCLUDED
#define context_hh_INCLUDED

#include "selection.hh"
#include "optional.hh"
#include "utils.hh"

#include <functional>

namespace Kakoune
{

class Window;
class Buffer;
class Client;
class Scope;
class InputHandler;
class DisplayLine;
class KeymapManager;
class AliasRegistry;

struct JumpList
{
    void push(SelectionList jump);
    const SelectionList& forward(Context& context, int count);
    const SelectionList& backward(Context& context, int count);
    void forget_buffer(Buffer& buffer);

    friend bool operator==(const JumpList& lhs, const JumpList& rhs)
    {
        return lhs.m_jumps == rhs.m_jumps and lhs.m_current == rhs.m_current;
    }

    friend bool operator!=(const JumpList& lhs, const JumpList& rhs) { return not (lhs == rhs); }

private:
    using Contents = Vector<SelectionList, MemoryDomain::Selections>;
    Contents m_jumps;
    size_t m_current = 0;
};

using LastSelectFunc = std::function<void (Context&)>;

// A Context is used to access non singleton objects for various services
// in commands.
//
// The Context object links a Client, a Window, an InputHandler and a
// SelectionList. It may represent an interactive user window, a hook
// execution or a macro replay context.
class Context
{
public:
    enum class Flags
    {
        None  = 0,
        Draft = 1,
    };
    friend constexpr bool with_bit_ops(Meta::Type<Flags>) { return true; }

    Context(InputHandler& input_handler, SelectionList selections,
            Flags flags, String name = "");

    struct EmptyContextFlag {};
    explicit Context(EmptyContextFlag);
    ~Context();

    Context(const Context&) = delete;
    Context& operator=(const Context&) = delete;

    Buffer& buffer() const;
    bool has_buffer() const { return (bool)m_selections; }

    Window& window() const;
    bool has_window() const { return (bool)m_window; }

    Client& client() const;
    bool has_client() const { return (bool)m_client; }

    InputHandler& input_handler() const;
    bool has_input_handler() const { return (bool)m_input_handler; }

    SelectionList& selections();
    const SelectionList& selections() const;
    Vector<String>  selections_content() const;

    // Return potentially out of date selections
    SelectionList& selections_write_only();

    void change_buffer(Buffer& buffer);

    void set_client(Client& client);
    void set_window(Window& window);

    Scope& scope() const;

    OptionManager& options() const { return scope().options(); }
    HookManager&   hooks()   const { return scope().hooks(); }
    KeymapManager& keymaps() const { return scope().keymaps(); }
    AliasRegistry& aliases() const { return scope().aliases(); }
    FaceRegistry&  faces()   const { return scope().faces(); }

    void print_status(DisplayLine status) const;

    StringView main_sel_register_value(StringView reg) const;

    const String& name() const { return m_name; }
    void set_name(String name) { m_name = std::move(name); }

    bool is_editing() const { return m_edition_level!= 0; }
    void disable_undo_handling() { m_edition_level = -1; }

    NestedBool& hooks_disabled() { return m_hooks_disabled; }
    const NestedBool& hooks_disabled() const { return m_hooks_disabled; }

    NestedBool& keymaps_disabled() { return m_keymaps_disabled; }
    const NestedBool& keymaps_disabled() const { return m_keymaps_disabled; }

    NestedBool& history_disabled() { return m_history_disabled; }
    const NestedBool& history_disabled() const { return m_history_disabled; }

    Flags flags() const { return m_flags; }

    JumpList& jump_list() { return m_jump_list; }
    void push_jump(bool force = false)
    {
        if (force or not (m_flags & Flags::Draft))
            m_jump_list.push(selections());
    }

    template<typename Func>
    void set_last_select(Func&& last_select) { m_last_select = std::forward<Func>(last_select); }

    void repeat_last_select() { if (m_last_select) m_last_select(*this); }

private:
    void begin_edition();
    void end_edition();
    int m_edition_level = 0;
    size_t m_edition_timestamp = 0;

    friend struct ScopedEdition;

    Flags m_flags = Flags::None;

    SafePtr<InputHandler> m_input_handler;
    SafePtr<Window>       m_window;
    SafePtr<Client>       m_client;

    Optional<SelectionList> m_selections;

    String m_name;

    JumpList m_jump_list;

    LastSelectFunc m_last_select;

    NestedBool m_hooks_disabled;
    NestedBool m_keymaps_disabled;
    NestedBool m_history_disabled;
};

struct ScopedEdition
{
    ScopedEdition(Context& context)
        : m_context{context},
          m_buffer{context.has_buffer() ? &context.buffer() : nullptr}
    { if (m_buffer) m_context.begin_edition(); }

    ~ScopedEdition() { if (m_buffer) m_context.end_edition(); }

    Context& context() const { return m_context; }
private:
    Context& m_context;
    SafePtr<Buffer> m_buffer;
};

}
#endif // context_hh_INCLUDED