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authorMaxime Coste <frrrwww@gmail.com>2014-01-05 15:14:58 +0000
committerMaxime Coste <frrrwww@gmail.com>2014-01-05 15:14:58 +0000
commitaadbd390c780c2697eec611896578f616c995a70 (patch)
tree2878d6f9e8b838c45fb0749602e7ddee18ad1736 /src/unicode.hh
parent1e6fbf548b9df926a6e989f00a16aac794246648 (diff)
Use wide character function for categorizing codepoints
Previously we used the is... rather than isw... These functions were not supporting non ascii characters correctly
Diffstat (limited to 'src/unicode.hh')
-rw-r--r--src/unicode.hh5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/unicode.hh b/src/unicode.hh
index fb235fad..9485a27d 100644
--- a/src/unicode.hh
+++ b/src/unicode.hh
@@ -3,6 +3,7 @@
#include <cstdint>
#include <ctype.h>
+#include <wctype.h>
namespace Kakoune
{
@@ -29,13 +30,13 @@ enum WordType { Word, WORD };
template<WordType word_type = Word>
inline bool is_word(Codepoint c)
{
- return c == '_' or isalnum(c);
+ return c == '_' or iswalnum(c);
}
template<>
inline bool is_word<WORD>(Codepoint c)
{
- return !is_blank(c) and !is_eol(c);
+ return not is_blank(c) and not is_eol(c);
}
inline bool is_punctuation(Codepoint c)