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| author | geppettodivacin <ericdilmore@gmail.com> | 2020-02-01 17:24:08 -0600 |
|---|---|---|
| committer | geppettodivacin <ericdilmore@gmail.com> | 2020-02-02 22:12:18 -0600 |
| commit | 39a2ab84fa4b537ed8a54d5a32a0ef158f59003e (patch) | |
| tree | 89e2ba471703fe4955cd2b487ab5099dda341067 /src/input_handler.cc | |
| parent | 5596b4b2b9dbc56d106f1cd3d3b09ccdcd28ad88 (diff) | |
Use ReverseView to perform fewer allocations
The first attempt at a bug fix for @ symbols in selection buffer names
worked, but it was very inefficient. In particular, it allocated three
different vectors, and we really only needed the correct elements.
Manipulating iterators to give us the right slices of the existing
vector is far more efficient.
By reversing the original content and taking the last two, we're able to
get the number of selections and main selection without too much hassle.
The buffer name is everything from the start of the content to the
selection count. This gets us through with only one vector allocation.
Credit to @mawww for the optimization idea and for fixing my types.
Diffstat (limited to 'src/input_handler.cc')
0 files changed, 0 insertions, 0 deletions
