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| author | Maxime Coste <mawww@kakoune.org> | 2018-04-07 15:36:39 +1000 |
|---|---|---|
| committer | Maxime Coste <mawww@kakoune.org> | 2018-04-07 16:27:50 +1000 |
| commit | 57baad4afde8d1bab4040c5a5cbe8a5b367bceba (patch) | |
| tree | 5e4f5fba17f8a6038301fcb129f36db102b0bd70 /colors/reeder.kak | |
| parent | 6adb28ec1243adf13126ee47444d57dd2b842945 (diff) | |
Make FaceRegistry scoped
set-face now takes a scope argument, and faces can be overridden on
a buffer or window basis.
colorscheme apply on global scope, which should be good enough for
now.
Fixes #1411
Diffstat (limited to 'colors/reeder.kak')
| -rw-r--r-- | colors/reeder.kak | 86 |
1 files changed, 43 insertions, 43 deletions
diff --git a/colors/reeder.kak b/colors/reeder.kak index bf52291e..dd19cd24 100644 --- a/colors/reeder.kak +++ b/colors/reeder.kak @@ -22,52 +22,52 @@ # Base color definitions echo " # then we map them to code - face value ${orange_light}+b - face type ${orange} - face variable default - face module ${green} - face function default - face string ${green} - face keyword ${brown_dark} - face operator default - face attribute ${green} - face comment ${brown_light} - face meta ${brown_dark} - face builtin default+b + face global value ${orange_light}+b + face global type ${orange} + face global variable default + face global module ${green} + face global function default + face global string ${green} + face global keyword ${brown_dark} + face global operator default + face global attribute ${green} + face global comment ${brown_light} + face global meta ${brown_dark} + face global builtin default+b # and markup - face title ${orange}+b - face header ${orange}+b - face bold default+b - face italic default+i - face mono ${green_light} - face block ${green} - face link ${orange} - face bullet ${brown_dark} - face list ${black} + face global title ${orange}+b + face global header ${orange}+b + face global bold default+b + face global italic default+i + face global mono ${green_light} + face global block ${green} + face global link ${orange} + face global bullet ${brown_dark} + face global list ${black} # and built in faces - face Default ${black_light},${white} - face PrimarySelection ${black},${brown_lighter} - face SecondarySelection ${black_light},${grey_light} - face PrimaryCursor ${black},${grey_dark} - face SecondaryCursor ${black},${grey_dark} - face PrimaryCursorEol ${black},${brown_dark} - face SecondaryCursorEol ${black},${brown_dark} - face LineNumbers ${grey_dark},${white} - face LineNumberCursor ${grey_dark},${brown_lighter} - face MenuForeground ${orange},${brown_lighter} - face MenuBackground ${black_light},${brown_lighter} - face MenuInfo default,${black} - face Information ${black_light},${brown_lighter} - face Error default,${red} - face StatusLine ${black},${grey_light} - face StatusLineMode ${orange} - face StatusLineInfo ${black}+b - face StatusLineValue ${green_light} - face StatusCursor ${orange},${white_light} - face Prompt ${black_light} - face MatchingChar default+b - face BufferPadding ${grey_dark},${white} + face global Default ${black_light},${white} + face global PrimarySelection ${black},${brown_lighter} + face global SecondarySelection ${black_light},${grey_light} + face global PrimaryCursor ${black},${grey_dark} + face global SecondaryCursor ${black},${grey_dark} + face global PrimaryCursorEol ${black},${brown_dark} + face global SecondaryCursorEol ${black},${brown_dark} + face global LineNumbers ${grey_dark},${white} + face global LineNumberCursor ${grey_dark},${brown_lighter} + face global MenuForeground ${orange},${brown_lighter} + face global MenuBackground ${black_light},${brown_lighter} + face global MenuInfo default,${black} + face global Information ${black_light},${brown_lighter} + face global Error default,${red} + face global StatusLine ${black},${grey_light} + face global StatusLineMode ${orange} + face global StatusLineInfo ${black}+b + face global StatusLineValue ${green_light} + face global StatusCursor ${orange},${white_light} + face global Prompt ${black_light} + face global MatchingChar default+b + face global BufferPadding ${grey_dark},${white} " } |
