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from Xlib import X, XK, display
from clipboard import copy
from constants import TARGET
from vim import open_vim
import styles
from time import sleep
pressed = set()
events = []
def print_event(self, event):
updown = ''
if event.type == X.KeyPress:
updown = '⇓'
if event.type == X.KeyRelease:
updown = '⇑'
mods = []
if event.state & X.ShiftMask:
mods.append('Shift')
if event.state & X.ControlMask:
mods.append('Control')
keycode = event.detail
keysym = self.disp.keycode_to_keysym(keycode, 0)
char = XK.keysym_to_string(keysym)
return ''.join((updown, '+'.join(mods), ('+' + char if char else '')))
def event_to_string(self, event):
mods = []
if event.state & X.ShiftMask:
mods.append('Shift')
if event.state & X.ControlMask:
mods.append('Control')
keycode = event.detail
keysym = self.disp.keycode_to_keysym(keycode, 0)
char = XK.keysym_to_string(keysym)
return ''.join(mod + '+' for mod in mods) + (char if char else '?')
def replay(self):
for e in events:
self.inkscape.send_event(e, propagate = True)
self.disp.flush()
self.disp.sync()
# print('Replayed: ', ', '.join(print_event(self, e) for e in events))
events.clear()
pressed.clear()
def normal_mode(self, event, char):
events.append(event)
# print('Events: ' + ', '.join(print_event(self, e) for e in events))
if event.type == X.KeyPress:
if char:
pressed.add(event_to_string(self, event))
elif event.type == X.KeyRelease:
handled = False
if len(pressed) >= 2:
fire(self, pressed)
handled = True
if len(pressed) == 1:
ev = next(iter(pressed))
if ev == 't':
open_vim(self, compile_latex=False)
handled = True
if ev == 'Shift+t':
open_vim(self, compile_latex=True)
handled = True
if ev == 'a':
self.mode = styles.object_mode
handled = True
if ev == 'Shift+a':
styles.save_object_mode(self)
handled = True
if ev == 's':
self.mode = styles.style_mode
handled = True
if ev == 'Shift+s':
styles.save_style_mode(self)
handled = True
if ev == 'w':
self.press('p')
handled=True
if ev == 'x':
self.press('percent', X.ShiftMask)
handled=True
if ev == 'f':
self.press('b')
handled=True
if ev == 'z':
self.press('z', X.ControlMask)
handled=True
if ev == 'Shift+z':
self.press('Delete')
handled=True
if handled:
events.clear()
pressed.clear()
else:
replay(self)
else:
pass
# print("hu?")
def fire(self, combination):
pt = 1.327 # pixels
w = 0.4 * pt
thick_width = 0.8 * pt
very_thick_width = 1.2 * pt
style = {
'stroke-opacity': 1
}
if {'s', 'a', 'd', 'g', 'h', 'x', 'e'} & combination:
style['stroke'] = 'black'
style['stroke-width'] = w
style['marker-end'] = 'none'
style['marker-start'] = 'none'
style['stroke-dasharray'] = 'none'
else:
style['stroke'] = 'none'
if 'g' in combination:
w = thick_width
style['stroke-width'] = w
if 'h' in combination:
w = very_thick_width
style['stroke-width'] = w
if 'a' in combination:
style['marker-end'] = f'url(#marker-arrow-{w})'
if 'x' in combination:
style['marker-start'] = f'url(#marker-arrow-{w})'
style['marker-end'] = f'url(#marker-arrow-{w})'
if 'd' in combination:
style['stroke-dasharray'] = f'{w},{2*pt}'
if 'e' in combination:
style['stroke-dasharray'] = f'{3*pt},{3*pt}'
if 'f' in combination:
style['fill'] = 'black'
style['fill-opacity'] = 0.12
style['marker-end'] = 'none'
style['marker-start'] = 'none'
if 'b' in combination:
style['fill'] = 'black'
style['fill-opacity'] = 1
style['marker-end'] = 'none'
style['marker-start'] = 'none'
if not {'f', 'b'} & combination:
style['fill'] = 'none'
style['fill-opacity'] = 1
if style['fill'] == 'none' and style['stroke'] == 'none':
return
svg = '''
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<svg>
'''
if ('marker-end' in style and style['marker-end'] != 'none') or \
('marker-start' in style and style['marker-start'] != 'none'):
svg += f'''
<defs id="marker-defs">
<marker
id="marker-arrow-{w}"
orient="auto-start-reverse"
refY="0" refX="0"
markerHeight="1.690" markerWidth="0.911">
<g transform="scale({(2.40 * w + 3.87)/(4.5*w)})">
<path
d="M -1.55415,2.0722 C -1.42464,1.29512 0,0.1295 0.38852,0 0,-0.1295 -1.42464,-1.29512 -1.55415,-2.0722"
style="fill:none;stroke:#000000;stroke-width:{0.6};stroke-linecap:round;stroke-linejoin:round;stroke-miterlimit:10;stroke-dasharray:none;stroke-opacity:1"
inkscape:connector-curvature="0" />
</g>
</marker>
</defs>
'''
style_string = ';'.join('{}: {}'.format(key, value)
for key, value in sorted(style.items(), key=lambda x: x[0])
)
svg += f'<inkscape:clipboard style="{style_string}" /></svg>'
copy(svg, target=TARGET)
self.press('v', X.ControlMask | X.ShiftMask)
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