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import React, { useState } from "react";
import { StartGame } from "./StartGame";
import { Play } from "./Play";
import type { GameState } from "../gameState";
import "./Mancala.css";
/**
* The base component for the Mancala game. If there's no active game, the `StartGame` component allows
* users to enter two player names and start a new game.
* If there's an active game this component holds the game state. This game state can be passed as a prop
* to child components as needed.
*
* Child components can modify the game state by calling the setGameState (which they recieve as prop.)
*/
export function Mancala() {
// useState is a so called React hook.
// It is used to manage variables. When the setGameState function is called, React updates the UI as needed
// The call to useState follows the "rules of hooks": https://reactjs.org/docs/hooks-rules.html
// To check if code you added also follows the rules of hooks, run "npm run lint" in the command line
const [ gameState, setGameState ] = useState<GameState | undefined>(undefined);
if (localStorage.getItem("state") !== null) {
var state = localStorage.getItem("state");
const gameState = JSON.parse(state as string);
return <Play gameState={gameState} setGameState={setGameState} />
}
if (!gameState) {
return <StartGame gameState={gameState} setGameState={setGameState} />
}
return <Play gameState={gameState} setGameState={setGameState} />
}
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