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Fixes #1054
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Fixes #1059
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Fixes #1021
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Fixes #1050
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Closes #1047
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Fixes #1042
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Closes #1032
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Fixes #1014
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* Use the stricky bit on the shared kakoune folder
* Do not allow read/write access to user folder
* Respect $TMPDIR when set
Fixes #1007
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Fixes #992
Fixes #993
Fixes #994
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Repeat after me: I will not blindly push commits that I havent
compiled.
Fixes #990
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Fixes #972
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It seems at least std::mem_fn callable wrapper type call operator
is not guaranteed to be const, so we need to be able to call on
a non const object. This should do for now.
Fixes #978
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As requested in #960
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The memory domain of Vector<DisplayBuffer> was different depending
on if display_buffer.hh has been included or not.
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Seems like the previous implementation was not always doing that
correctly, so just use an obviously correct method.
Fixes #951
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Antislashes did not need to immediately precede a face spec to
escape it, it could be in any characters before it.
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Avoid hiding info boxes opened by other places in the code.
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We were reading at most 1024 bytes every time, going back to the event
loop.
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THe previous overload based system was pretty complex for no good
reason.
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Fixes #167
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Fixes #944
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Buffer data (in an horribly innefficient way for now), and use the
event manager to watch for the socket being ready for a write.
Fixes #945
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If the given size is less than the header size, the message is
clearly invalid, disconnect the client in that case.
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