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import Phaser from 'phaser';
import type { Client } from './client'
import type AkkamonSession from './session'
import {
PlayerRegistrationEvent
} from './events';
export class Socket extends WebSocket implements AkkamonSession
{
constructor(
url: string,
client: Client
) {
super(url);
this.onopen = function echo(this: WebSocket, ev: Event) {
console.log("opening socket");
console.log("this is the websocket");
console.log(this);
console.log("logging in the session to the server");
client.send(new PlayerRegistrationEvent());
}
this.onmessage = function incomingMessage(this: WebSocket, ev: MessageEvent) {
//console.log("received message from the server!");
console.log("-> " + ev.data);
// console.log("calling client.in:");
client.in(ev.data);
}
}
}
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